Dev log Week 08: End of Production, Start of polish
When it's the last week to add features:
Introduction
During this week, we focused on implementing all remaining missing features of our game. We implemented UI, sound, etc. This week was the last week of production. This means going forward we will not be adding any new features to our game and will solely focus on polishing already existing features.
Art
On the art side of things, we focused on getting everything in the game that we were going to need in the end, even if it was a temporary version. We made some extra props for our final level, implemented the camera with post effects, made some first sound effects and began designing the UI.
We also got a Game Icon!
And as promised last week, moooooooooore modeling.
Programming
On the side of the programmers, we worked on implementing all art assets into the final game and fixing all the interactions. Besides that, we made it so there is finally a game loop where you can easily start a new game inside the application. We also created the functionality for the UI.
Files
Get Boomers
Boomers
Status | On hold |
Authors | JonasBriers, Steff Feyens, ElineMelis, HannahGeilen, RubenVO |
More posts
- Dev log Week 11: At the finish lineMay 25, 2020
- Dev log Week 10: Is this the end?May 13, 2020
- Dev log Week 09: Polish and optimizationMay 06, 2020
- Dev log Week 007: Quarantino RoyaleApr 22, 2020
- Dev log Week 06: The beginning of the endMar 31, 2020
- Dev log week 05: Development week 2: Electric boogalooMar 24, 2020
- Dev log week 04: First week of developmentMar 17, 2020
- Dev log Week 03: From prototyping to developmentMar 10, 2020
- Dev log Week 02: PrototypingMar 04, 2020
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